Last update: Thu, Sep 22, 2011 at 10:49 AM.
Caching in WorldOutline
  • Taking another look at caching in worldOutlineSuite.main. Last time I tried it, I ran into problems.
  • The goal is to handle an onslaught of hits to a single page that comes when a link gets tweeted.
    • 1. If there are more than 25 elements in the cache, delete the cache. Keep it from growing too big, keep from caching things that aren't accessed much (no point).
    • 2. If we reference an item that was cached more than 3 minutes ago, delete it. Makes sure things get recalc'd periodically.
  • I have this implemented on my server, worldoutline.scripting.com. I want to see how it performs and if there are glitches.